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Over break we read a bunch of chapters from Krug and Garret.
Garret talked about the “five planes” in his article. These five planes are surface, skeleton, structure, scope, and strategy. Each of these planes has to do with the user experience. Continue reading
Users are very important because they are the ones that make sites popular and innovate new ideas. Garret talks about this in his book “The Elements of User Experience”. Continue reading
This post can originally be found on Katie Spradling’s blog…
Vectors are everywhere! They are the viewers guide to looking at the image and helping the viewer focus on what is important. When looking at our slideshow assignments, MacKenzie, Micaela, and I have complied a few pictures that demonstrate the nature of vectors and how they help the viewer.
This picture is representational as a graphic vector because highlights the line the fountain and flowers create against the upward movement of the fountains. Additionally, the sign “Welcome Home” creates more graphic vectors throughout the image.
This image of the fire is a demonstration of a motion vector because it captures the rising quality of the fire and moves the viewer from the bottom the fire centered around the sticks, upward toward to the top of the image where the fire is at its smallest point.
The placement of the subjects body and eye line is what makes this picture show the nature of an index vector. Since we are able to notice the subject and her line of eyesight, we are able to follow it throughout the image, almost as if it was our guiding force to the look out into the woods.
This picture is an example of a Z Axis vector because it makes represents lines that could be followed. Additionally, it makes the viewer feel as though they have a path to follow or director to move throughout the picture.
Today we were assigned to read Zettl’s chapter “On Forces Within a Screen” where he discusses the multiple decisions a person makes when taking photos. He mentions six very important concepts: Main Directions, Magnetism of the Frame, Asymmetry of the Mass, Figure and Ground, Psychological Closure, and Vectors. Continue reading